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  • In reply to: Improve time to kill for AEK

    April 14, 2015 at 5:26 pm #4362

    I just wanted to add that a good player as THAN, he can see the differences between shoot with and without macro.
    Shoot in the head or body , TTK and bla bla… are issues of professional players 🙂

    THAN  …. You’d be able to play without macros or cheats and get a great score.

    I am convinced of that. 😀

    How can it be that a pro player uses cheats … it is not impossible 🙂

    Can always turn off and play well too;) … maybe gets this just for fun … for fun … in versus …

    😉

    In reply to: Improve time to kill for AEK

    April 14, 2015 at 8:18 am #4347

    Who call him best player?

    [LINK REMOVED]

    🙂 i know all in esl and no one call him best player for sure

    For noob in esl , i’ve linked the versus log for this player, you can see how he use Anticheat …. maybe i can explain you if you want …. THAN

    • This reply was modified 10 years ago by Admin.
    • This reply was modified 10 years ago by Admin.
    • This reply was modified 10 years ago by Admin.

    In reply to: viper

    March 20, 2015 at 10:32 pm #4129

    ok no problem.

    but stop to cry, we are here to help you….how you know.

    In reply to: viper

    March 20, 2015 at 10:20 pm #4122

    In reply to: viper

    March 20, 2015 at 10:13 pm #4114

    OK, you’re welcome Viper-X (45 min and nothing)

    OK come on Viper

    What is the problem?

    I’m sorry but , now i cant make teamviewer, maybe tomorrow or monday.

    but i think that i can help you here, in the forum , without teamviewer.

    Please then , explain your doubts…

    😀 Smile

    In reply to: viper

    March 20, 2015 at 9:08 pm #4098

    I was two hours with you, using teamviewer.

    You must stop asking crying …. the truth is that you still have not understood that MSE is an editor and you have to change only two values.

    It’s not hard.

    Personally I hate when someone (maybe some kids) loses time writing that have a problem without specifying what the problem is.

    If you wrote what is your problem, maybe someone can help here on the forum.

    Unfortunately I can do even when you understand that with macro you must use the same attachements used in the game?

    This is ProGaming, is not NoobGaming.
    😉

    In reply to: Mouse problem.

    March 20, 2015 at 8:45 pm #4094

    Sure we do not deserve:

    no thanks,
    not a review,
    nothing

    just cry of noobs…LOL

    Fuck you all

     

    Alex

    In reply to: aim mode

    March 19, 2015 at 9:32 pm #4082

    how works Aim mode feature:

    AimMode = Hip Fire Macro

    1) for first you need selecte the mode as you zoom the weapon in BF4. Hold or Pressed
    Hold: if you hold the right button mouse to aim(zoom)
    Pressed: (clicked in game) when you activate and deactivate the zoom with a pression of the button right of the mouse.

    If you’re Hold : works fine
    If you’re Pressed: works fine, when you hold the key for AimMode (left shift Key is default)

    2)You need also to set the smooth factor, try around 30%-40%.

    Of course Aim mode need to be enabled.

    regards

    In reply to: mouse sensitivity

    February 24, 2015 at 10:42 pm #3694

    m249

     

    I have no the compensator, but you have to use it for this rifle.

    In reply to: aide

    February 20, 2015 at 11:24 pm #3616

    sensitivity has an effect, because it changes the aspect ratio of the grid, which is why we use multipliers. The values you need are the red (green) numbers near the multipliers.

    In the screenshot below :
    -Normal macro the values are [-22,11] for vertical and [-2][-1,52] for horizontal (Pixel multipliers)
    -Autoburst the values are [-26,9] for vertical and [-2][-1,52] for horizontal (Px*Y and Px*X)

    The green value is the shift that will have the random macro. This value is determined by the randomizer, if you configure it to zero the green value will be equal to the value red.

    These values indicate the pixels (in the opposite direction to recoil) which are calculated by evaluating the values of the database.

    FOV, has no effect

    DPI 800

    Sensitivity 7%

     

    Use autoburst to have less spread

    ace23 7

    • This reply was modified 10 years, 2 months ago by Admin.
    • This reply was modified 10 years, 2 months ago by Admin.
    • This reply was modified 10 years, 2 months ago by Admin.

    In reply to: bf4 gstinput.mouse sensitivity

    February 19, 2015 at 11:33 pm #3597

    Sensitivity 15% in game

    Attachements

    Compensator + Angled

    You can use autoburst or normal (autoburst is better to have less spread)

    [Screenshoot TEST]
    m416 15

    [VIDEO TEST]
    http://youtu.be/AbTByDV6Dzs

     

    of course
    i suggest to:
    check “get primary”;
    uncheck SMWI, but check SKI
    enable “Aim mode” with a 40% smooth

    … other options later

    what else? Normal macro maybe with 0.75 on the pixel multiplier vertical works better, keep 0.95 on horizontal.

    In reply to: !New Update Release – Core 3.4.9a

    February 4, 2015 at 8:59 pm #3190

    Today Stats

    Active users : 68 [EDIT 23.40]

    Users who write in Forum : 3 + 1 (on wrong topic) ….

    🙁

    … What I have to say …

    Thanks to 3 + 1

     

    email1 email2 email3

    In reply to: 8 How to use – Aim Mode

    January 28, 2015 at 9:39 pm #3024

    Why did you write here and you did not create a new topic? just my curiosity.

    As for your question, because I was doing a video … I dedicated one to you;)

    https://www.youtube.com/watch?v=eFOiyepJqVE

    In reply to: i need a M416A3 Config for BF 3

    January 27, 2015 at 9:28 am #2980

     

    Hi Klaus,

    In the title you wrote M416A3 and then ask for M1416A4, but the funny thing is that
    there are none of the 2 LOL.

     

    I reply with two full screenshot for M16A3 (assault rifle), If you intend to use the rapidfire, you must use the function stopforce mode.

    I used this sensitivity GstInput.MouseSensitivity 0.078488, obviously if yours is different you need to change the pixels

    [M16a3 normal]

    m16a3 normal

    [M16a3 Autoburst Rapidfire]

    m16a3 Autoburst

    Old topic here : https://www.mseprogaming.net/forums/topic/update-3-4-8-beta-and-bf3-macro-sample/

    In reply to: BF4 Attachments – Weapons Database

    January 18, 2015 at 12:00 am #2879

    You need to change just pixel multipliers.

    Dont change the database value.

    The attachements affect the spread and recoil of the gun. And that’s why the attachements you mention you look better because they are the only ones that decrease the spread while the macro cancels the recoil.

    In the next release due out in days we included this possibility directly in the database.

    For more information refer to this page:
    https://www.mseprogaming.net/community-power/

     

    List Attachements BF4

    Suppressor (any) suppressor

    + Silences weapon (obviously)

    You don’t show up on minimap

    – Drops muzzle velocity to approx 300m/s (depends on weapon)

    – 20% more HIP Spread (Not moving)Doesn’t affect spread while moving or ADS

    Flash hider flash_hider

    Reduces muzzle flash

    Heavy barrel hbar

    50% less minimum (starting) spread

    – 50% more upwards recoil

    Compensator compensator

    25% less horizontal recoil

    – 30% more spread increase per shot

    – 30% more max spread (minor)

    Muzzle brake muzzle_brake

    25% less upwards recoil

    – 30% more spread increase per shot

    – 30% more max spread (minor)

    Laser sight (any) laser

    25% less minimum HIP spread

    33% less minimum HIP spread when standing and moving

    Angled/Folding grip  angled_grip

    Angled and Folding grips have same multipliers

    33% less first shot recoil addition

    Ergo/Vertical grip  ergo_grip

    Ergo and Vertical grips have same multipliers

    50% less minimum spread while moving (both, HIP and ADS)

    Potato/Stubby grip potato_grip

    Potato and Stubby grips have same multipliers

    15% less spread increase per shot

    33% less ADS max spread (minor)

    Bipod (deployed) bipod

    Bipod has no effect when it’s not deployed

    Bipod for LMGs (deployed) bipod

    Bipod has no effect when it’s not deployed

    Bipod for Snipers (deployed)  bipod

    Bipod has no effect when it’s not deployed

    Canted iron sights canted

    no effect

    Tactital lightflash

    no effect

     

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