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  • In reply to: !New Update Release – Core 3.4.9a

    February 5, 2015 at 3:59 pm #3244
    Admin
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    @sirbart
    https://www.youtube.com/watch?v=eFOiyepJqVE

    @To All
    we have found a bug in RO933, is not loaded properly.

    a new update is scheduled for tonight.

    In reply to: setting ace 23 for bf4

    February 5, 2015 at 3:36 pm #3242

    In reply to: !New Update Release – Core 3.4.9a

    February 5, 2015 at 12:23 pm #3237
    Admin
    Keymaster

    @Thomas I think there’s a species that you have not considered: plants

    In reply to: !New Update Release – Core 3.4.9a

    February 5, 2015 at 11:15 am #3235
    Admin
    Keymaster

    @sirbart
    1) is wrong topic!
    2)I did not understand the question.

    *I can not figure out if some do it on purpose or just are incapable

    In reply to: !New Update Release – Core 3.4.9a

    February 5, 2015 at 3:23 am #3229
    Admin
    Keymaster

    If you have already done this, day 02/04/2015, you must repeat the reactivation.

    We are very grateful if you write your feedback in response to this. (not mandatory but your advice can improve your / our software)

    are exonerated: those who have already written above

    thank you

    In reply to: Hardware locked

    February 5, 2015 at 1:31 am #3226
    Admin
    Keymaster

    In reply to: Hardware locked

    February 5, 2015 at 1:17 am #3224
    Admin
    Keymaster

    lol πŸ™‚

    In reply to: Some Impressions

    February 5, 2015 at 1:13 am #3223
    Admin
    Keymaster

    Text is white but the LED color makes a noise effect.
    For the logo…this is our logo, maybe we can set togheter in the next beta the right dimensions πŸ˜‰

    In reply to: Weapon Settings

    February 5, 2015 at 1:10 am #3220

    In reply to: Some Impressions

    February 5, 2015 at 1:02 am #3216
    Admin
    Keymaster

    Thanks for pic i added in your post.
    what’s the problem Bro?
    need to fit the image in the display?

    OK is not a prob, only the blue or all the others (green , red, white, purple….)???

    In reply to: Weapon Settings

    February 5, 2015 at 12:46 am #3206
    Admin
    Keymaster

    Why you can not do.

    MSE is an editor, because your values will be different from mine.

    Let me explain:

    enough that you and I we used a different sensitivity of the mouse to have different values.

    If there is anything that is not clear we can discuss here.

    You can make a macro for the same rifle in 3 ways:

    Manual: normal, autoburst, rapidifre (autoburst 1 shot)
    Database: normal, autoburst, rapidifre (autoburst 1 shot)
    Expert: normal, autoburst, rapidifre (autoburst 1 shot)

    manual:
    If you do not use the database, you just set the right timing (“rate of fire”) of the weapon and you can create a macro using the Visual tuning (the viewfinder with the dot). But for some games like battlefield is not recommended.
    In BF:
    – the shots do not have the same frequency;
    – the first shot has a different vertical;
    – recoil and all the shots have a different horizontal;
    – spread is random.

    Using the visual tuning you can set only two static values X (horizontal force) and Y (vertical force).

    database:

    If you use the database you have two options

    you can create a macro normal, so you have to use pixels multipliers
    you can create a macro autoburst 1 shot (rapidfire), then you have to use px px * * x and y in related box.
    you can also create a macro with gusts autoburst> 1, then you have to use pixels multipliers as the normal macro.

    Using the database, the macro is calculated at each bullet and the pixels will be dynamic. it is always recommended to use the database.

    You can also use the visual tuning in this mode, the values are added to each shot.

    Expert:

    You can configure each shot.

    we have introduced the pixels multipliers, because a multiplier allows to find the exact value for each of us.

    This video shows that the end to set up a macro you have to change only two values
    http://www.mseprogaming.net/easy-guide/

    In reply to: !New Update Release – Core 3.4.9a

    February 5, 2015 at 12:26 am #3205
    Admin
    Keymaster

    I want to see at least 500 responses, or I get angry.

    Unbelievable

    @rancoon My intent is to involve users to use the forume here there are more than 1000 users, only today on more than a hundred users, who played, only ten respondents.

    What I do not understand is that in forums where people are cheated, not only the people involved but also makes donations. ABSURD

    In reply to: Some Impressions

    February 5, 2015 at 12:23 am #3204
    Admin
    Keymaster

    Just a simple question:
    Use you SMWI and SKI with LCD (Get primary need enabled to work well) ?

    For the accessories, are used to load the correct values of recoil, therefore the macro will be more effective, as will calculate the pixels properly.

    How to choose the accessories:

    First in MSE, you must select the accessories you have installed the game.

    In the game you have to choose the accessories that decrease the spread if it’s a weapon with a close range of horizontal recoil. Or if you have a weapon with a wide horizontal range, you should choose an accessory that decreases the horizontal recoil.

    To decrease the spread: heavy barrel, increases the vertical recoil, but we can fix with the macro very well.

    To decrease the horizontal recoil: compensator, decreases of 30% recoil left and right.

    The “grip” “ANGLED/FOLDING” decreases the multiplier of the first shot, very useful if you want to use a rapidfire.

    Finally the choice:

    You can play with the best loadout for that game map, selecting accessories that stabilize the rifle, in MSE selecting accessories macro will be calculated correctly.

    You can play with the Bipode in the game, but I do not think that you need a macro.

    You can play with the silencer, MSE will calculate the right recoil using this attachements.

    You can play without accessories, in MSE do not have to add any attachements to load the correct recoil values.

    The fact is that MSE is an editor and as such we try to allow you to customize everything and adapt the macro to your style of play and not the reverse.

    It may be difficult at first, but once you understand that in the end the macro is the movement of the X and Y mouse every N ms …. you can create all the macro you want.

    With Visual tuning -> Rate of fire + X + Y
    With Database -> Rate of fire + pixels Multipliers
    With Autoburst-> Rate of fire + Px + Px * X * Y

    The weapons for HardLine are experimental, means that when the game will be released we will have the exact values of recoil, now we are studying, do you also.

    Thank you for your kind words, we greatly appreciate.

    Can you take some pictures of the LCD with the phone and send me by mail? πŸ˜‰ or here

    In reply to: Hardware Lock Please Help (SOLVED)

    February 4, 2015 at 6:48 pm #3186
    Admin
    Keymaster

    @i wolf

    you find this topic and miss the most important one

    that is STICKED (YELLOW)

    !New Update Release – Core 3.4.9a

    To ALL
    PLEASE READ and open your mind

    In reply to: Hardware locked

    February 4, 2015 at 3:10 pm #3170
    Admin
    Keymaster

    LOL

    simply you have to read around you πŸ™‚

    READ…is easy to do πŸ˜‰

    See you some STICKED(YELLOW) topic, that can help you?
    http://www.mseprogaming.net/forums/forum/mse-progaming-forum/

    looks better

    !New Update Release – Core 3.4.9a

    • This reply was modified 9 years, 10 months ago by Admin.

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