Forum Replies Created
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In reply to: Feedback for the Beta β Mse ProGaming 4.0
August 12, 2015 at 3:19 pm #6051@Eliana regarding bunny hop try to set jump to 100 ms and step to 1second minimum π
for the others … get your time
In reply to: Sign up for the Beta – Mse ProGaming 4.0
August 12, 2015 at 9:50 am #6039Maybe the email has not arrived yet because, is sending over 2,000 emails. but will….
anyway read here :
http://www.mseprogaming.net/forums/topic/feedback-for-the-beta-mse-progaming-4-0/@Eliana π do not think more
In reply to: Beta Client
August 12, 2015 at 9:47 am #6037mail or not mail… is the same
http://www.mseprogaming.net/forums/topic/feedback-for-the-beta-mse-progaming-4-0/
In reply to: Sign up for the Beta – Mse ProGaming 4.0
August 12, 2015 at 2:16 am #6030beta is out!
check your mailIn reply to: Hardware Lock Please Help (SOLVED)
August 12, 2015 at 1:46 am #6024OK
For first , please, can you write what is the game you’re talking about?
for second, you have to post a your screenshoot , to see if you’re using MSE properly.
The problem with the guides is that we are continuously updating and development. We’re waiting to upgrade the how to videos with the update 4.0 .
The truth is that MSE is easy to use, you just need an easy start.
we are here to support you on this π
In reply to: Sign up for the Beta – Mse ProGaming 4.0
August 9, 2015 at 12:15 pm #5959maybe setting as start/stop voice command : “fuck” or “shit”
^.^the real innovation substantially, in the next rel, will be the new editor of macro with recorder, but the voice commands are a hoot … the common roses voice I really like.
Bravo Alex π
In reply to: Sign up for the Beta – Mse ProGaming 4.0
August 9, 2015 at 1:03 am #5951Do you mean if you have to change pixel multipliers if you’re modifying the resolution also ?????
your windows rez is important too.
Keep autodetect in the MSE option. no more you have to do.
MSE detects many of your environment settings … but if you try … maybe you’ll find the answer.^.^
In reply to: Sign up for the Beta – Mse ProGaming 4.0
August 8, 2015 at 8:34 pm #5947there was some unexpected, of a personal nature …. the software is ready only missing a few details and a form that alex send me tonight … when ready you will receive an email.
We apologize for the delay, not wanted, but it’ll worth it.
List of voice commands available in this beta, while in release will be virtually endless. These commands are customizable but are optimized for games battlefield. Instead for CSGO we will try only autobuy macro and something else.
I remind you all, that in the second session of the beta we will introduce the new editor so you can create any macro … and not just for FPS games but also for mmorpg games , you can also record a macro and execute it, even with a different speed.
In the last session of beta we will show you the new interface, that is the very hard work(in time)
In reply to: counter strike source macro
August 8, 2015 at 4:22 pm #5945Conter Strike :Source is a previous version of Counter Strike : Global Offensive.
Sorry you have to make the pattern manually, creating a new custom macro and editing each shoot manually.
is not really hard to do π
In reply to: Sign up for the Beta – Mse ProGaming 4.0
August 5, 2015 at 8:12 pm #5929tonight
In reply to: Secondary Loadout
August 5, 2015 at 6:54 am #59231)Enable SKI in your macro for example (Ace 23)
2)Set a macro for your pistol on the position S1,S2,S3,S4 (Left side) like a normal macro
3)Then on the loadout where you want use a secondary, you have to set the value S1,S2,S3 or S4 ,that you have already configured, in the “Select loadout on secondary”
4)in game use the key 1,2,3,4,5,6 to switch into loadout (SKI)
is not really hard to make
In reply to: Secondary Loadout
August 5, 2015 at 6:35 am #5922Hi Evelyn,
to set a seconday weapon, you have to learn how works SKI and SMWI
To set a seconday loadout you have to set the value S1,S2,S3,S4 in the seconday loadout box. Do not touch position of primary weapon. like the picture below
this video can help you
In reply to: Ace23 AEK-971
August 3, 2015 at 7:15 pm #5915lol
ok
start macro
shoot some bullets
stop macro
you can view telemetry values.
this do not work for you?
i think already is easy for all..the most of us
In reply to: Ace23 AEK-971
August 3, 2015 at 7:10 pm #5912this can help you
http://www.mseprogaming.net/forums/topic/sensitivitypixel-multipliers-scheme/
are the start values